![]() ![]() The shades are there to help players visualize diagonal moves that go between 2D boards. As an aside, note that in the 4D Hexagonal Chess page's diagram for the setup position, blue is one of three basic colours for the 4D board hexes, in spite of there being 3 shades of blue used. when moving so that it arrives on the same 2D board cell on its destination 2D board as on its original 2D board.Ĥa) In addition, a knight can move to a new 2D board that is one board away orthogonally, with it landing on a 2D board cell that is two cells orthogonally away from the 2D board cell that it was on on its original 2D board, provided that the destination cell is not of the same basic colour as the knight began upon. so long as their path is not obstructed.Ĥ) The preceding paragraph applies in 2D knight move (rather than orthogonal or diagonal move) fashion to some moves between 2D boards that a knight can make (in leaping, being a knight), i.e. In doing so, these piece types move (orthogonally or diagonally) between 2D boards in the way they as a piece type would move on a single 2D board, i.e. by rank & file) that they start on, but on a different 2D board. Pawn, Knight, Bishop, Rook, Queen and King.Ģ) All 6 piece types can move as in Glinski's Hexagonal Chess when making moves that stay on the same 2D hexagonal board in 4D Hexagonal Chess, except pawns cannot make an initial double step or en passant capture (pawn promotions to be discussed later), and bishops are allowed to take a single orthogonal step (also between 2D Boards) instead of moving diagonally (a bishop can eventually reach all 361 cells on an empty 4D board, as can be deduced shortly).ģ) Except for knights and pawns, the pieces move between 2D boards by always going to the same 2D board cell (i.e. Setupġ) There are 6 piece types in 4D Hexagonal Chess, the same ones as for chess (or for Glinski's Hexagonal Chess), i.e. Note that links to pages for Glinski's Hexagonal Chess and Hyperchess4 are given further below (the former in the Pieces' movements section, the latter in the Notes section). Exchanges that Joe & I have had have confirmed some conclusions of mine regarding 4D variants, as well as a number of my concerns about designing any sort of 4D hexagonal variant (these exchanges can be found eventually by searching through the Comments section of The Chess Variant Pages, or that of Hyperchess4's page).Ī Game Courier preset for play is available. In a number of ways it is based on editor Joe Joyce's Hyperchess4 4D variant that uses square cells. ![]() The game is a 4D analogue of Glinski's Hexagonal Chess. ![]() with 1 king, 1 queen, 2 rooks, 3 bishops, 2 knights & 17 pawns. Both sides begin a game with 26 units, i.e. 4D Hexagonal ChessĤD Hexagonal Chess is played on a hex-shaped four dimensional board of nineteen 2D hex-shaped boards (each with 19 hexagonal cells, & having a peak width of 5 cells), the entire 4D board having a total of 361 cells, with a peak width of five 2D boards. This page is written by the game's inventor, Kevin Pacey. Check out Opulent Chess, our featured variant for July, 2023. ![]()
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